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March 02, 2013


Larry, that's why I framed the argument around "opening Apple's iOS to a few elites." Meaning I don't think licensing to everyone works either. I don't think there's a rule that it has to be no licensing vs wide open licensing. Apple could control who they license to and what the licensees could cover or expand into or not. But again, you could spin this ad infinitum and get nowhere. That's why I said it's like arguing in the wind. It's an interesting argument on both sides of the coin, but it's a futile argument because it's never going to happen.


How did the cloning work out in the PC world? It provided a lot of choices for consumers, but as a business it ended up being a race to be bottom with low margins. (Even before the iPad came long to take away users.) A similar thing is happening in the Android world, where only Samsung is profitable.

Hi Larry and thanks for your comment.

I was being a little flippant. My view is that Apple from about 1989 until 1993-1994 had a large enough window to have beaten Microsoft on x86 before Microsoft released Windows 95 which was their breakthrough OS. Scully acknowledged that his biggest mistake was not taking Andy Grove's offer to move to x86 in time.


But with Apple purists like Jean-Louis Gassée fighting to make sure that Mac OS would never move to x86, Apple never stood a chance. History says that Apple could have made the switch and purists made sure it never happened. You could argue it either way ad infinitum, but staying pure ended up being disastrous for Apple.

"Well, there would have never been a Windows operating system to begin with if Apple would have opened their OS to other OEMs"

I don't see how that's possible. The original Mac OS was written in 68000 assembler and wasn't designed to be ported to the IBM PC and clones. It's doubtful that Apple could have created an a 68000 clone industry, even if had wanted to, since businesses had already standardized on MS-DOS, Lotus 1-2-3, etc. by then.

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