One of the first core keynotes delivered at IDF Shanghai 2008 was titled "From Peta FLOPs to Milli Watts." Intel's Patrick Gelsinger, Senior Vice President Co-General Manager, Digital Enterprise Group covered a rather interesting range of material that was focused on high performance visual computing. This report will primarily focus on both the beginning and end of this keynote which held the most interest for the consumer segment. Visual computing was, at the end of the day, the vision that was most captivating. And although the details of the Larrabee Project were scant, you couldn't escape Gelsinger's enthusiasm for this project. In fact he stated that he had never been involved with a new program that garnered more enthusiasm from ISV's than the Larrabee Project. If that enthusiasm is as powerful as Gelsinger suggests, then we may very well be on the verge of new paradigm shift in video gaming development that could advance PC video gaming environments to breathe taking new heights within the next couple of years when Sandy Bridge based desktop computers begin to roll out.