
On January 26, 2012, the US Patent & Trademark Office published Apple's second Siri centric patent. Our first report on Apple's Siri was titled "Apple introduces us to Siri, the Killer Patent," which described a large basket of concepts and possible future applications. In Apple's second Siri patent, it's all about the "hands-free Context."
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On October 4, 2011, Apple launched the iPhone 4S with Siri just one day prior to Steve Jobs passing. Today, the first killer patent application behind Siri was published by the US Patent and Trademark Office. It's clear that Apple's breakthrough technology is destined to go far beyond the iPhone and into devices like the iMac and a future HDTV. The timing of this patent application is appropriate, being that we just posted a report on Tuesday titled "Steve Jobs Credited with an Apple TV Patent for Episodic TV." The patent also reveals that Apple envisions the technology playing a role in vehicles and in-vehicle entertainment systems where an Intelligent Assistant will be considered the king of user interfaces. Apple's patent shows us that Siri will be able to be configured to work with various new scenarios and even act as an instructor when we purchase future devices. Forget using a manual – as Siri will simply teach us what we'll want to know about our new devices when we're ready to ask it a question about a new function or feature. Today we get a look behind the magic of Siri, and it is simply mind boggling. Report Updated, 2:45 PM MST: Siri Trademark filing information added.
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On January 12, 2012, the US Patent & Trademark Office published a patent application from Apple that reveals an exciting new 3D GUI for iOS mobile devices. The new UI will work with proximity sensor arrays and will respond to hovering gestures. The Crazy Ones in Cupertino have been working on advanced 3D GUIs for some time now. We first learned of a major 3D GUI project back in 2009 that involved using head tracking technology. Then in early 2010 we learned of Apple's first project relating to a 3D GUI for iOS devices. Later that year Apple 3D multifunctional widgets and over time revealed advanced 3D and hovering based gesturing for CAD users on an iPad. With twenty times the GPU power coming to iOS devices over the next year, Apple appears to paving the way for a new 3D GUI for mobile devices in the not-too-distant future. Update Saturday Jan 14, 2011, 2PM MST: We've added a video to the report.
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On the last patent application day of the year, the USPTO revealed a real treat for us. It appears that Apple has added yet another dynamic new chapter to their ongoing smart bezel project; a project that has the potential of taking Apple's iDevices to the next level. It could, without a doubt, revolutionize Apple's entire tablet-based line-up in the blink of an eye. The idea revealed in today's patent application is to advance iOS devices with a new live interface that is referred to as the Multi-Modal Human Interface. The new user interface is powered by a new engine that is able to detect environmental conditions and change the operational interactivity options for users so as to maximize the iDevice's usefulness - automatically. It's also designed to reduce power drainage so that devices could be up and running longer. One example provided for in Apple's documentation is an iPad shutting down the standard iOS UI automatically in favor of one that is driven by a voice and speech recognition UI while the user is driving. This is certainly another natural avenue for Apple's Siri. Yet, in the big picture, the smart bezel project is all about advancing the usability of future iOS devices on multiple levels. It's a project that demonstrates that Apple's leadership in all-things-tablets is based on driving the boundaries of true innovation to market and in the faces of their never ending competition. And on that note, I say Cheers to the Crazy Ones of Cupertino!
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On August 11, 2011, the US Patent & Trademark Office published a patent application from Apple that reveals one of the possible next chapters for Apple's iOS. Apple's patent application focuses on advancing iOS metaphors to a higher level. In this application we see that Apple is working on new ways of working with a 3D user interface. One example shows us that a user will be able to creatively design a hole, tunnel or even a trap door in their UI that could send files to their work or home office like a portal in seconds. In the not-too-distant future, a user will be able to shred documents on their iOS devices by simply using a new shredding gesture. And if that wasn't enough, users will be able to one day create 3D objects with a simple finger gesture. Considering that OS X Lion just introduced iOS-like features into our desktop experience, we're likely to see some of these future metaphors spill over to our desktops as well. Just when Apple's competition thought that they've safely figured out how to copy the iOS experience, we see that Apple is preparing to take iOS to the next level. It's back to the drawing board for iOS copycats and I doubt that any of us will be losing any sleep over that.
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