It was reported on earlier today that Intel CEO Brian Krzanich disclosed during an analyst event last week that it will have its first discrete graphics chips available in 2020.
While the report noted that a typical graphics architecture and chip development cycle is known to take at least three years for a complex design so even hitting the 2020 window was seen as aggressive, the project might have been underway prior to AMD's Raja Koduri was hired to lead Intel's GUP team.
Intel's Arctic Sound GPU project marks the beginning of the chip giant's journey toward a portfolio of high-performance graphics products for various markets including gaming, data center and artificial intelligence (AI).
Intel's executive vice president of the data center group, Navin Shenoy, confirmed that the company's strategy will include solutions for data center segments (think AI, machine learning) along with client (think gaming, professional development).
Of course it's far too early to speculate that Apple will consider using Intel's future GPU's, especially in light of conflicting rumors that Apple working on a new architecture to replace Intel by 2020.
In November Patently Apple posted a report titled "Ex-Apple and AMD Graphics Guru Joins Intel to Design High-End Discrete Graphics Solutions to take on Nvidia."
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